An online story driven persistent role-playing world, based around characters and their adventures, with a heavy emphasis on role playing.
The Wanderer “I live in a land of blood and dust, where tribes of feral elves sweep out of the salt plains to plunder lonely caravans, mysterious singing winds call men to slow suffocation in a Sea of Silt, and legions of slaves clash over a few bushels of moldering grain. The dragon despoils entire cities, while selfish kings squander their armies raising gaudy palaces and garish tombs.
This is my home, Athas. It is an arid and bleak place, a wasteland with a handful of austere cities clinging precariously to a few scattered oases. It is a brutal and savage land, beset by political strife and monstrous abominations, where life is grim and short.”
Taken from page 2 of the Wanderer’s Journal.
SoT is all about Role Playing
What is Role Play?
A Living Breathing World
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A vault of community made modules and custom content.
We are following the lead of one of the more popular NWN servers (Arelith) when it comes to our rules.
“It is expected that all players will be familiar with the rules upon joining.”
We’re a roleplay server, this brings with it the requirement you stay ‘In Character’ at all times.
‘Out of Character’ PMs are allowed.
Combat and Political actions against other characters must be interactively role played.
If your character is killed by another (or vice versa), you must wait 24 real time hours before interacting again.
No Excessive Theft.
Stealing more than once per 24 real time hours against the same player is prohibited.
We do not tolerate unwarranted rudeness, harassment and poor gamesmanship.
SoT is a ‘PG-13’ server, cybering is not permitted.
Listen to the DMs
The Dungeon Masters are the final authority in any dispute, question or issue that may arise.
The DMs are contactable in-game or via the Forums
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